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Master Thesis: Automotive Industry Training Tool (AR app)

As part of my graduate studies, I was required to present a Master Thesis in my field of interest. During that time, I was most familiar with C# programming language and wanted to build an application that could give hint to an idea that might be beneficial to today's industry.

Therefore, I decided to work on a training application.

Github

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Mission

I wanted to create an application with high fidelity and a new medium of user interaction which led me to augmented reality application.

Vision

Finally, I did thorough research paper reviews and state of the art analysis to find industrial fields that could require the aid of a visual demonstration.

And came across a research paper that talked extensively on cost savings on virtual training in automotive industries, and the challenges currently faced in the sector

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Execution

This led to the suggestion of a protoype of an AR training application that allowed users to learn a process of automotive development (for simplicity purposes the process was welding).

The application consisted of 2 major parts.

The first part included setting up user interaction through AR using ARKit for iOS devices provided by Unity. This included:

  1. surface detection

  2. user tap detection

  3. placing 3D models in real-world space

  4. manipulating 3D world object

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The second part included the checking of user input against the right answer.

 

For example, user is asked to set up the welding bench for metal range between 1.5-2.0 mm. The user uses the bottom scrolld system to select the relevant devices and then submit the setup. The setup is compared with the standard bench setup and the user is provided feedback.

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